Second Life experiment No. 1

dsiegel's picture

After my Video-on-the-net experiment with Second Life a couple of weeks ago, I decided to try a new experiment. It was simple. Just hold my next weekly staff meeting in second life.

It started out pretty rough. After announcing my intention to hold the meeting "In the Grid," or in the "Metaverse", or in Virtual Reality, whatever you want to call it, one of my team members did not have a laptop with a 3D graphics card, ergo no second life and another had a Dell laptop where the application kept crashing. Kudo's to our IT department for resolving these issues within the week, upgrading the one employee to a new Thinkpad T43 and providing a desktop temporarily for the other.

The next thing I needed was a place to hold the meeting. Not knowing my way around second life too well yet, the only place I really knew of that would be business-like was Jeff Pulver's Pulveria center, so I shot him a request to use it and he quickly responded. It's not like a regular conference center, so I probably didn't need to send him a request to use it, but I thought it would be polite none-the-less. For some reason, trespassing still feels like trespassing even if we're only talking about virtual property.

Before the meeting started, my team members were online trying to figure out the UI. We chatted briefly while messing around with our hair and made pointy, uncomfortable looking chairs to sit on while waiting for meeting time. At meeting time we went into the conference room and found seats, and launched into the agenda. The agenda lasted shorter than normal, so we wrapped up by talking a little about second life and whether or not it was valuable. The verdict?

Click Read more below to find out!

It was distracting.

Time was spent that morning getting familiar with the controls, and it was tempting to do things in second life rather than attend to work duties. During the meeting itself the program hogged the screen and the computer resources making it difficult to do much of anything else, such as look at spreadsheets (bad), email (good), and IM (good). In that sense, the UI did it's job of creating a more immersive meeting experience, but it was bad in that it did not allow us to bring the basic tools of our trade with us into the grid.

Just before the meeting closed, one of my team members said "hey, at least we sort of got the chance to be in the same room for a while". You see, my team is spread out between Tucson, Rochester, and Denver and we rarely get to meet face to face. The opportunity that the team had to be "in the same room" offered a certain modicum of personal interaction that was better than none at all.

I may try the experiment again, but next time I may set aside an hour or two on Friday afternoons for second life hangout. Maybe once we are more established users and are a little more "at home" there it will not be so distracting, and I might give the staff meeting another try.

If you've had a positive or negative experience using second life or a similar tool for business collaboration, leave a comment and tell us your story.

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dsiegel – Wed, 2006 – 09 – 27 21:42

Value of Conferencing in Second Life

Online digital whiteboards, document sharing, voice and video conferencing have been available for some time, without the distraction of people playing with their appearances and trying to figure out how to sit down. So, I don't see much added value (may be negative value) at this time. However, if Second Life catches on in the way the web browser eventually ended up on every desktop, it could provide a ubiquitous and standard platform for digital conferencing (among many other possible applications) that will make digital conferencing more commonplace and usuable. Greater efficiencies will be realized as anytime/anywhere communications will become more fluid, spontaneous, and informational. Could this be the next big thing? I'm an application developer who is targeting this platform.

Darron (some random guy on the net) (not verified) – Fri, 2007 – 01 – 26 14:19

second life

michelle's picture

I'm fascinated with the overall concept and my gut still says - this is the way! To Dave's point, who wants to sit around having a video conference and looking at each when several of us are probably dressed in our bathrobes (if that!) and not feeling, well, exactly, "presentable." I LOVE the idea of identifying my "alter ego" and making that the "face" I put on for colleagues, peers, etc etc. 

michelle – Thu, 2006 – 09 – 28 15:47

Testing Second Life for Team Collaboration

Hey Dave! I've been mucking around and threw out the idea of using SL for team collaboration, and the vast majority of my team looked blankly at me as I explained the concept of virtual reality. :-) I've got a telecom technical solutions team, but despite the fact that everyone is savvy, few are interested in SL, neither as an entertainment option nor as a curious tool. I haven't given up, but I know it's going to be a hard sell, especially when even getting some of them to use IM is a challenge. Still - the ideas intrigue me, and wouldn't it be very worthy if everyone could have "virtual offices" there. Cheers, jules

jules (not verified) – Thu, 2006 – 09 – 28 08:27

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